3D Game Engine written in C with scripting in OCaml. OpenGL and Metal renderer backends.
Rust implementation of the OSDP specification.
Lightweight messenging protocol + reference implementation and library
ML-inspired programming language. Compiler written in OCaml.
3D Action Adventure RPG
Minimal self-hosted video sharing webapp
3D Game Engine in Zig.
These are a few of the more organised projects I've worked on in my spare time.